Games Workshop
Space Marines: Captain with Jump Pack Shipping Oct 25th
Space Marines: Captain with Jump Pack Shipping Oct 25th
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A Space Marine Captain with a Jump Pack and Relic Shield is a mobile and durable melee commander. This variant is equipped to lead rapid assault troops into the heart of the enemy lines and withstand heavy return fire.
Model description
Games Workshop released a dedicated multipart plastic kit for the Captain with Jump Pack and Relic Shield in 2025. The miniature is depicted in a dynamic pose, often landing or in mid-flight.
Wargear: The model is armed for close combat, with options for either a powerful thunder hammer or an Astartes chainsword. The iconic relic shield is prominently featured on his other arm.
Customization: The kit provides two head options: one helmeted and one bare.
Aesthetics: The Captain's armor is decorated with various honors and relics, signifying his status as a veteran warrior. Some hobbyists have noted that the kit features wider arm connections, which can require modification if you want to use standard Space Marine pauldrons.
Gameplay role (10th Edition)
In the 10th edition of Warhammer 40,000, a Captain with a Jump Pack and Relic Shield serves as a frontline commander, leveraging his speed and durability to support other assault units.
Speed and mobility: The jump pack grants the model the Fly keyword and a high movement characteristic, allowing it to move quickly across the battlefield and ignore terrain.
Durability: While previous editions offered a feel-no-pain save for relic shields, the 10th edition rules focus on its invulnerable save. The thunder hammer's Devastating Wounds ability can be especially effective when combined with the Captain's own abilities.
Support role: The Captain can be attached to units of Jump Pack Intercessors or other airborne assault troops to provide them with powerful buffs. This makes him a lynchpin for highly aggressive, rapid-deployment strategies.
Loadout strategy
For a Captain with a Jump Pack and Relic Shield, the main choice is between the thunder hammer and the chainsword. The optimal choice often depends on the type of unit the Captain is leading.
Thunder hammer: This weapon is preferred for maximum damage output, especially against heavily armored vehicles and elite infantry.
Chainsword: The chainsword offers a higher volume of attacks, making it more effective against hordes of weaker, more numerous enemies.
Relic Shield: The shield provides added resilience and is a key part of the Captain's equipment.
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