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Dr Who Nemesis
Dr Who Nemesis
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In Doctor Who: Nemesis, you play one of the Doctor’s many adversaries seeking to twist space and time to your own ends.
Your old nemesis, the Doctor, endlessly seeks to thwart your plans. Worse still, his other adversaries have their own schemes, and they don’t involve you controlling everything. You must send your minions out to thwart both the Doctor’s and your opponents’ schemes, while bringing your own to fruition!
Doctor Who: Nemesis is heavily inspired by Disney: Villainous. In Nemesis, players only have the one deck so can there seems to be more emphasis on playing to other people’s boards, and there’s also the addition of more specific CCG/LCG terminology.
You can play your cards to your own board or your opponents’ in an attempt to achieve your own nefarious schemes. Each of the four spaces your standee can move to on your board allows you to perform two actions, and if those spaces are contested it lowers that number of actions. The cards have a wide variety of abilities on them and getting to know these and the different faction play styles will deepen the play experience. You also control two of the fourteen Doctors, and can play them along with your other cards to thwart your opponents’ activities.
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